Lucas Petrie

Game Designer

Tumblers and Bottle

Created as part of a project in school, this project was created off of an example. I was particularly proud of the way that the image turned out with the light reflections in the marble material beneath the glasses and the bottle. Originally, the project was appearing too bright and the objects absorbed and reflected too much light to look realistic. With a few minor adjustments, this was the result.


Glass Ball and Checker Walls

This particular project I was proud of because of the level of detail I was able to encapsule during it's creation. Using a few basic blinn materials with high reflectivity and a spotlight, this project was created. The same concept could be used to create a drop of water or a similar transparent item - the glass ball is only a beginning.